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Update Announcement (June 5th)

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Post time 2019-6-6 11:02:12 | Show all posts |Read mode
Dear Survivors,
This is Radio 101 transmitting across all AM frequencies, calling all survivors.
To ensure a better game experience, we are performing an update from June 5th 16:30 to June 5th 17:30 (PDT). During this time you will not be able to log in. The duration of the maintenance estimated and may be extended due to technical issues. We really appreciate your patience and understanding.

[The Lost Town of Redwood]
The western region was originally thought to be a severely infected and deserted land. But when a caravan was searching for resources, a western town appeared on the horizon.
1. The abandoned churches, pastures and mines in this vast area on the western border are filled with unpredictable surprises. You will also see horses galloping around the pastoral areas, and when visiting Redwood Town, you'll find the Guardians' base camp, and the Bandits' citadel - Emerald Manor.
2. A train loaded with abundant resources runs on a pitch-black railway. Open the train doors to get rewards such as resources and items.
3. The Bandits and the Guardians in Redwood Town will fight for resources every day.
4. Survivors can join a faction to receive their corresponding Reward Quests and Random Quests.
5. When you're a member of the Guardians/Bandits, you can win Military Exploits by taking parting in the Train Supply Heists and Offense-Defense Wars, or by defeating members of the Bandits/the Guardians. You can get promoted to higher positions in your chosen faction to get map privileges after earning enough Military Exploits.
6. There are many wild horses in Redwood Town. Survivors can use a lasso to tame them. Lassoes can be made using a Portable Formula.

[Formula+]
1. Formula+ Research will become available after your Crafting Level reaches Lv.15. You can complete guide quests to get advanced materials from the Trade Federation when the feature is enabled for the first time.
2. Survivors will receive an empty clothing, weapon and helmet Formula+ when the feature becomes available. Survivors can spend materials to research the Formula+ on the Formula Research Station. Upgrade attributes and special skills will be generated randomly according to the type and level of materials you place.
3. After a formula is researched, you can upgrade your gear in the Backpack to get the upgraded attributes offered by the Formula+. Gear can be upgraded regardless of whether you own the gear formula or not. In addition, when crafting gear you can select a Formula+. The crafted gear will then receive the corresponding upgrade attributes. The materials the upgrade requires are the same as those needed by the corresponding research.
4. Unopened gear and locked gear can't be upgraded, and gear crafted with Formula+ can't be traded.
5. Upgrade materials and their corresponding Fuse Formulas can be traded in Trade City.
6. You can research upgrades after purchasing the Original Drawing from the Weapon Shop Merchant in 101 or their Private Camp. You can get upgrade materials by taking part in Camp Rescues, exchanging items for them in Stronghold Battles, gaining Camp Contribution and Redwood Town Military Exploits, or purchasing them in the Mall.
7. Improved the effect of upgrade attributes; adjusted the number of upgrade materials required for fusions; and the recommended selling price in Trade City.


[Infiltration]
1. Infiltration will begin at the weekend. You will enter a scenario to search for resource packs while disguised as an Infected. A game consists of up to 10 players. Players are only allowed to enter alone. The team function is not available inside the game.
2. Each player will randomly play as one of the Infected and mix in with the real Infected, where they must disguise themselves and simulate the behavior of the Infected to avoid being discovered by other players.
3. Heavily hitting a player will put them into exposed status. That player will then instantly be attacked by the Infected.
4. Collect the resource packs scattered throughout the scenario. If knocked down, players drop half of their resource packs. A single game lasts for 6 minutes, and players are ranked at the end of the game according to the number of resource packs they have.


[Mystic Creature Improvements]
1. System channel reports the appearance of Mystic Creatures.
2. Damage requirements for Mystic Creature rewards have been set. Better Defeat Rewards will be unlocked as more damage is dealt.
3. Survivors will get extra rewards if they rank in the top-3 players for damage dealt, or if they're the one that deals the fatal blow to the Mystic Creature.


[Other Content and New Rules]
1. Ultimate fusion has been added to Formula R&D, which will become available once your Crafting Level reaches Lv.60. When fusing, there is a chance to get an A2 Grenade Assault Rifle Formula, AWM Sniper Rifle Formula, Blue Assault Armor Formula, or Premium Drone Module Formula, etc.
2. For the sake of fairness, destroyed Transfer Stations will now have a 150-minute protection status in the Charles Town Clash.
3. Added a "Vote to Kick" function to Stronghold Battles. You can initiate a vote to kick a teammate out when you enter a stage after a while. After a vote is approved, the chosen teammate will be kicked out of your team and will leave the battle.
4. Fixed an error where the shipped number of projectiles was wrong.
5.  Adjusted the battle value of Island Stronghold Battles: Greatly reduced the Infected's HP and increased their attack. Infected Soldier Boss has been strengthened. Some soldiers' knock-down power has been slightly reduced. The Access Card that's dropped by monsters can now be picked up by all team members.
6. Get Friendliness if you team up to fight in Island Stronghold Battles.
7.  You will get the exclusive Duo Action, Back to Back, if you complete the Duo Tutorial with other players.
8. Added a second confirmation for blacklisting friends which have a high Friendliness with you.
9.  Improved the efficiency of some features. Other players' backpacks and weapons equipped on their backs will now be automatically hidden when the frame rate gets too low.
10. System channel now reports Casual Requests that have been triggered.



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