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【Update Insights 4/30】Levin Hotel

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Post time 2020-4-30 05:55:40 | Show all posts |Read mode
Levin Hotel
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Scientia recently acquired a valuable research sample. According to a Survivor, the sample came from Hotel, an infection zone previously untouched. Scientia is offering great rewards to people who can collect the blood of the unknown mutant in this uncharted area.

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  • Weekly Area Operation - International Hotel will become available in Levin City. To gain access to International Hotel, you need to reach Gathering Level 65.

  • The first time you clear the operation each week, you will receive a Clearance Reward and an extra Rating Reward. Each Rating Reward can only be obtained once a week and is reset at 03:00 every Sunday.

  • During the operation, ammo cost and depletion of gear Durability are reduced by 90%. Durability loss when you're unconscious is also reduced by 90%.




Obelisk Fest
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  • Powerful Special Infected, Gardener, Bee Buzz and Executioner, will attack the Obelisk at 21:00 every day! All other Obelisk Fest activities will be suspended from 20:50 until all the Special Infected are defeated. Survivors, please head to the Obelisk to protect our city and glory!

  • The Streetdance Squad will perform motorcycle stunts every day at 00:00, 02:00, 04:00... 20:00 and 22:00. You can head to the Obelisk on time to enjoy the show, or ride your own motorcycle to ride along.

  • You can collect Festive Balloons around the Obelisk. Festive Balloons are extremely buoyant. Collect 10 to rise above the Obelisk and get a bird's eye view of the beautiful city!

  • You can participate in Ping-Pong Fun at the Obelisk. Get 11 points to win the match! Come participate with other Survivors!

  • You can fly Kites at the Obelisk during the day and release Sky Lanterns during the night. Release your hope into the sky and bless the Survivors with a better tomorrow!

  • You can unlock the Fireworks Igniter using Celebration Tickets. Play the Celebration Fireworks provided by the Caravan and relive the fantastic glory days of the city!

  • You can unlock the Monster Museum using Celebration Tickets! Use the projector to present the most powerful, rare and curious creatures!

  • Celebration Tickets can be collected 2 times a day at the Fest interface, but also by participating in Ping-Pong Fun, Festive Balloons and other activities.




Events

  • Brand new outfit - Savant has arrived in the Mall. Purchase it during Training to enjoy a limited-time discount.
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  • During the event, players can claim the sign-in reward of the day by getting up at 03:00 in the morning. Players who missed the sign-in of the day can catch up with the sign-in once by using 100 Duty Points, which they can get daily, provided they have activated the scheduled duty. If they haven't activated the Schedule, they can catch up with the sign-in once by completing the Reward Quests on a single map.

  • Labour Day, a mysterious "labour model" certificate appeared in the Hope 101 grocery store. Investigate the secrets behind the certificate and get great rewards for mastery, formulashards and more.

  • During the event, Survivors can enter the Fishing Contest between 12:00-14:00 and 18:00-20:00 every day through the event page. There are three Fishponds used for the Fishing Contest: Casual, Normal and Hard. The higher the difficulty, the higher the requirements for Fishing Rods and player skill, but the rewards are also better. Choose carefully according to your preferences.

  • Rider of the Wild Pack Limited Opening Period. Can obtain the new motorcycle and lots more.

  • During 5/7 - 5/13, Lucky Gift Box limited present! This time, we have new Dawn Ray and Wonderland outfits, as well as a brand new formula - Zanbato. Do not miss out!
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  • Duo Training is now available. You can invite a friend to train with you. Complete the designated quests to get Mastery and Sweet Mango. Sweet Mango can be redeemed for valuable items like the Underwater Furniture in the Caravan Market for a limited time.




Team-Up Optimization

  • We added sorting to team goals to help Survivors find their team goal more quickly.

  • After completing Area Operations and similar quests, the team goal will be automatically set to "Operation Map - Casual", enabling Survivors to team up through the matchmaking system.

  • We optimized the results screen for Area Operations and similar events, as well as the Schedule's info screen.




Other Changes

  • We fixed an issue where monsters were sometimes unable to perform attacks near the Annunciator in Levin City Hospital.

  • The Mayor and officials with permission can change the Infected Invasion level in the Town Hall's Camp Data Center. You can lower it by up to 5 levels.

  • Returning players can choose between different Return Quest routes, and will receive rewards by completing Return Quests.

  • We added a reset function to vehicles. You can now reset vehicles that have already been placed.

  • We fixed the name and the character model of the NPC at the gate to the Hillside Stronghold. Also, additional talent effect bonuses will now be triggered properly when carrying out exchanges.

  • Modified the rare grade of Chinalake Howitzer, KSG Shotgun, G36C Assault Tifle, AN94 Grenade Assault Rifle, DSR Sniper Rifle skin formula, Rainy/Snow correction to purple formula, Collectors Edition corrected to gold. The AS50 Sniper Rifle formula is corrected to blue and the ordering of the formula list is optimized.

  • The Camp Pond and Hope 101 Grocery Store have added a fish specimen production table. Can be used to craft fish specimen furniture.

  • We added a notification for materials used and attributes gained for gear upgraded with Advanced Chips.

  • You can now view the detailed information of items in Optional Packs when opening them.

  • We fixed the description of the Double Stool.






Test Server Changes
These changes may or may not come in the next update. These are just being tested in the test server as we speak.



  • Survivors above level 15 will receive higher mastery rewards when completing map reward tasks and receiving duty chests.

  • The learning requirements of Bug Harvesting are adjusted to gather level 1, and the learning requirements of Automatic Acquisition are adjusted to gather level 5.

  • The level of unlocking portable production using nanoplastic materials is adjusted from craft level 20 to craft level 12.

  • When the survivor's mastery level reaches certain requirements, the Trade Federation provides certain resources to help the survivor. Rewards are usually sent by email, and some important rewards can be collected on the "Welfare-Growth Boost" tab (P.S. Part of the rewards will not be repeated here if the player has previously received them by mail).

  • The Commerce Bureau provides more convenient trade support for the camp. When the survivors in the camp are planting, equipment manufacturing, building materials processing, and portable production, they can quickly buy the materials provided by the merchants in the camp.


Other Changes

  • Reduced the favorability requirement of the Quintus mission in the "Puzzle of the Scientia" from "Chit Chat" to "Comings and Goings".

  • Improved the appearance of the infected, and more infected with different shapes will appear in the wilderness.

  • Optimized the problem of stagnation caused by too many friends / enemy nearby. You can now manually adjust the upper limit of the number of nearby friendly / enemy players displayed in "Settings > Display Settings". At the same time, when adjusting the image quality, the system will automatically adjust the model display quantity.

  • Optimized the matching rules of FarStar City, and the survivors in the same line will be more balanced.





Yash Raj Kapoor
V·Sinon
SandCastle

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